AI Insights · Timothy · April 2025
Top 5 First Person Games on iOS in Belarus: Q1 2025 Performance
Explore the performance trends of the top first-person games on iOS in Belarus during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, several first-person games on iOS made notable impacts in Belarus. According to data from Sensor Tower, these games showed varied trends in downloads, revenue, and active users.
Standoff 2 from AXLEBOLT LTD saw fluctuating weekly revenue, starting at around $2.4K and dipping to approximately $870 mid-quarter, before rising again to $2.1K by the end of March. Weekly downloads remained relatively stable, peaking at about 2.4K in the first week and closing at 1.8K. Active users started strong at 65.9K, dipping to 53.4K mid-quarter, and recovering slightly to 63.5K.
Call of Duty®: Mobile by Activision Publishing, Inc. experienced a revenue peak of $1.2K in mid-January, with a general decline towards $484 by the end of March. Downloads were steady, starting at 555 and ending at 364 weekly. Active users showed a declining trend from 3.7K to 3.5K over the quarter.
Romance Club - Stories I Play from Your Story Interactive maintained a consistent revenue stream, peaking at $375 in late January. Downloads decreased over the quarter from 1.4K to 753. Active users showed a slight increase, reaching 26.8K in mid-February before stabilizing around 25.3K.
Arena Breakout: Realistic FPS by Level Infinite had modest revenue, peaking at $317 in January. Downloads and active users were stable, with downloads fluctuating around 350 and active users increasing slightly from 1.7K to 1.9K.
World War Heroes: WW2 FPS PVP by Azur Interactive Games Limited had a revenue peak of $219 in early March. Downloads decreased from 439 to 174 weekly, while active users dropped from 677 to 417 by the end of the quarter.
These insights highlight the dynamic landscape of the gaming market in Belarus. For more detailed analytics and trends, visit Sensor Tower.